By September 2014, the campaign had raised over US$63,730. Getting a four out of five stars from yours truly, the game is great and well worth the price for any fan looking to get a fun burst of nostalgia for their phones. Texel Raptor launched the Kickstarter of the game on Augas Parkitect. RollerCoaster Tycoon Classic, a near-perfect port of the original RollerCoaster Tycoon and RollerCoaster Tycoon 2 for iOS and Android devices, is now out and taking the mobile world by storm. On June 1, 2014, Sebastian Mayer posted a screenshot of the yet-to-be titled game on Reddit.
Rollercoaster tycoon classic reddit full#
In March 2014, development started as an attempt to simulate coaster physics before deciding to turn it into a full theme park simulation game. Furthermore, the game introduces a branching map system within its campaign mode. Parkitect introduces several aspects that differentiate from the classic RollerCoaster Tycoon series including staff buildings, resource depots, and hidden staff-only areas. The player may hire staff to fulfill the needs of the park. Similar to the RollerCoaster Tycoon series, the player must build rides, manage the park, and keep their guests happy. The premise of the game is to build a theme park. Parkitect simulates amusement park management, similar to the RollerCoaster Tycoon series. After a successful Kickstarter campaign and a two-year-long early access beta period, the game was released on November 29, 2018. Parkitect is a construction and management simulation video game developed and published by Texel Raptor.